THOMAS SPALTER, Game & Software Developer
CV
Education
DigiPen Institute of Technology
2020-2023
Master of Science, Computer Science
Washington University in St. Louis
2015 - 2020
Bachelor of Science, Architecture
Second Major in Computer Science
Experience
2018: Architectural Intern at HQ Architects
2019-2021: Tech Instructor at Lavner Camps
2022: Gameplay Programming Intern at BoardScore Inc.
2022: Technical Designer at Mojang Studios
2023: Assistant Director of Technology at Lavner Education
2023-2025: Full Stack AR/VR Developer at Booz Allen Hamilton
Awards
2018 - Laskey Charette, 2nd Place
Certifications & Credentials
Secret Clearance (expires 03/2027)
2025 - Unity Certified User: Programming
2025 - Responsive Web Design Certification, freecodecamp.org
Skills
Languages: English, Spanish, and Russian
Programming: Java, C, C#, C++, HTML/CSS, JavaScript, TypeScript, Python, Swift, Objective-C, MySQL
Game Engines: Unity, Godot, Unreal
Adobe Creative Cloud: Photoshop, Illustrator, InDesign, Premiere
CAD Experience: Rhino, SolidWorks, Grasshopper, Revit, AutoCAD
Soft Skills: Independent Work, Communication, Agile Methodologies
Additional Software: Microsoft Office, JIRA, Azure DevOps